Bungie, The Developer Of Destiny, Laid Off More Than 200 Workers

Author

Prithhis Bose

Date

Aug, 01.2024

Over 200 employees, or about 17% of the studio's total staff, are being let go by Destiny franchise developer Bungie. CEO of Bungie Pete Parsons described this wave of layoffs as "one of the most difficult changes we've ever had to make as a studio," while the company assesses the work it has put into developing Marathon and Destiny 2.

7th July saw the release of the Salvation's Edge raid, signalling the official end of the ten-year Light and Darkness narrative. The Destiny 2: The Final Shape expansion launched on 4th June. After most critics and devoted Destiny 2 players gave The Final Shape positive reviews, Bungie started concentrating on the game's first chapter, Echoes, on 11th June. Destiny 2 seems to be quite popular during the summer, despite criticism from fans regarding the episodic story's execution and speed. Bungie says that even while the expansion launched well, it was insufficient to keep the business profitable, which prompted cost-cutting steps.

220 employees, including those in executive and senior leadership roles, are being laid off by Bungie, according to a statement issued by CEO Pete Parsons. Parsons cites that Bungie's last wave of layoffs was necessary due to shifting industry dynamics, growing development expenses, and challenging economic conditions. She also notes that adjustments were necessary for the future of Marathon and Destiny 2. The "generous exit package," which includes health insurance, bonuses, and severance pay, will be given to those impacted by the layoffs. Furthermore, Parsons affirms that during the upcoming quarters, Bungie would merge 155 of its present positions or about 12% of the studio's current workforce with Sony Interactive Entertainment.

In a subsequent statement, Parsons affirms that Bungie is collaborating with the leadership of PlayStation Studios to establish a new studio in order to pursue the creation of a brand-new action game situated in a brand-new science-fantasy environment. Without direct support from PlayStation Studios, development of this new game would not have proceeded because Bungie was overworked and overextended with other incubation projects, Destiny 2, and Marathon. According to Parsons, Bungie got "overly ambitious," which caused the studio's finances to suffer. A similar event occurred in October 2023 when layoffs at Bungie resulted from a cost-cutting initiative spearheaded by Sony.

After the layoffs, Bungie now employs about 850 people, and the company will continue to develop Marathon and content for Destiny 2.