Dragon Age: Uncovered Talent Trees And Specializations Of The Veilguard

Author

Prithhis Bose

Date

Jun, 19.2024

Along with revealing a few of the game's ability trees, BioWare has disclosed the Mage specializations in Dragon Age: The Veilguard. With this change, every class specialization in Dragon Age: The Veilguard has been verified. 

Players can select from three classes for their character in The Veilguard: Mage, Rogue, and Warrior, just like in the previous three Dragon Age games. After the character creation process, Rook will be able to further specialize in their preferred archetype, but they will not be able to switch classes.

The final three of those class specializations, which were previously unconfirmed, have now been disclosed by BioWare. In particular, a screenshot showing the RPG's Mage specializations—Evoker, Death Caller, and Spellblade—is included in an interview with game director Corinne Busche that was published in the most recent issue of Game Informer. Dragon Age: The Veilguard's Mage specializations, according to BioWare's most recent description, will have three main focuses: elemental magic for Spellblade, necromancy spells for Death Caller, and fighting for Evoker.

A fresh glimpse at some of the RPG's skill trees was also released by Game Informer. Rook will have access to a far greater variety of skills than their Dragon Age: The Veilguard comrades, much as BioWare previously hinted. Despite this, Busche maintains that every character will have important advancement options as they advance in the game, in part because of the intricate combo system that enables friends to combine their skills and unleash devastating strikes. Each of Rook's companions will have five skills, but players will only be able to use up to three of them in battle. The ability loadout can be changed from the game's pause menu during combat.

All of these possibilities are listed on a character sheet that is shaped like a hexagon and is covered in diamonds, which stand for skills, and small circles, which indicate key passive abilities and ability improvements. Small hexagons stand in for qualities, and even smaller circles are employed for modest passive powers and stat bonuses. Functionally, the UI is comparable to Dragon Age: The Inquisition's, but it seems to perform a better job of giving a general overview of the character build from a single screen, eliminating the need to wade through somewhat magnified ability trees.

Currently, the PS5, Xbox Series X/S, and PC versions of Dragon Age: The Veilguard are scheduled for release in late 2024. That's as fair an estimate as any as to when the forthcoming RPG may hit shop shelves, considering two of the first three editions in the series released in November. Additional class specializations offered through DLC might not be out of the question, according to historical precedence.