TOTAL SLOTS: 16
PRIZE POOL: 500 INR
PRIZE POOL DISTRIBUTION:
TOTAL PLAYERS IN TEAM: 4 + 1(SUB)
TOURNAMENT RULES:
MAPS: ERANGLE & MIRAMAR
VIEW MODE: FPP
MATCH MODE: ESPORTS MODE
*TDS WILL BE DEDUCTED FROM THE PRIZE MONEY AS PER GOVERNEMT RULES. PRIZE MONEY WILL BE DISTRIBUTED IN 60 WORKING DAYS.*
Every match in the Competition will award Points in accordance with the following scoring system.
Kill Points are awarded to Teams based on the number of Kills the Team accumulates during each match. A Team will earn one (1) Kill Point per Kill.
Placement Points are awarded to Teams based on their finishing position at the end of each match. Teams will accumulate Placement Points based on the following matrix.
Placement | Point |
1 | 10 |
2 | 6 |
3 | 5 |
4 | 4 |
5 | 3 |
6 | 2 |
7 | 1 |
8 | 1 |
9 - 16 | 0 |
A Team’s Match Points is the sum of their Kill Points and Placement Points.
- Kill Points + Placement Points = Match Points
For example, a Team who accumulates 10 Kills and finishes the match in the 3rd position will earn 15 Match Points (10 + 5 = 15).
A Team’s Total Points is the sum of all Match Points accumulated during a set period of time.
In the event that two or more Teams have the same number of Total Points, the following rules shall be applied to break the tie.
Match point
① The ranking for a match is given based on the match point earned in the match (Pla cement Points + kill point).
② In the event of a tie after applying rule ①, a team that survived longer in the match will earn a higher ranking.
Accumulated point
① The final ranking is given based on the accumulated match points (Placement Point s + kill point).
② In the event of a tie after applying rule ①, a team that has the higher accumulated Pl acement Points excluding accumulated kill points of all matches will earn a higher r anking.
③ In the event of a tie after applying rule ②, a team that has the higher match point (Pl acement Points + kill point) in the last match will earn a higher ranking.
④ In the event of a tie after applying rule ③, a team that has a higher survival ranking i n the last match will earn a higher ranking.
⑤ In the event of a tie after applying rule ④, a team that has higher accumulated damage in the last will earn a higher ranking.
1. Best Ability
Competitors must always attempt to compete at their best ability and use their best effort during any match and avoid any behavior that is inconsistent with principles of sportsmanship, honesty, integrity, and fair play.
2. Collusion, i.e., Teaming, and Match-Fixing
Competitors shall not participate in any act of collusion or match-fixing. Collusion, also referred to as Teaming, is defined as any agreement between two or more Competitors to cheat, deceive, or disadvantage opposing Competitors. Collusion includes, but is not limited to the following:
Agreeing to any ruleset outside of the official rules
Worsening performance or losing a match or encouraging another Competitor to do so
Deliberately losing for any reason or encouraging another Competitor to do so
Pre-arranging the splitting of prize money or any other form of compensation
Sending or receiving any signals or messaging to opposing Competitors
Cooperation of one or more teams together during Competitions or practice matches for any reason, including but not limited to, attempting to effect qualifications and/or final standings, trolling, etc.
Match-fixing is defined as offering, agreeing, conspiring, or influencing the outcome of any match by means that are prohibited by law or these rules. The determination of whether a Team(s) action can be considered Collusion, Teaming and/or Match-Fixing is at the sole discretion of the Admin, as is the appropriate punishment.
3. Bribery
Competitors shall not participate in any act of bribery. Bribery is defined as the act of offering compensation or anything else of value to influence the judgement or conduct of a person. Competitors must never offer or receive any form of compensation to or from another Competitor or any other person to attempt to gain or give an unfair advantage in the Competition.
4. Exploiting and Hacking
Competitors shall not participate in any act of exploiting or hacking. Exploiting is defined as the use of an in-game bug or glitch in a manner not intended by the designers to seek an unfair advantage. Hacking is defined as any modification of hardware, software, game client, or internet connection.
5. Cheating
Competitors shall not cheat by using any kind of device, program, or any other method or activity that may gain or give an unfair advantage.
6. Ringing
Competitors shall not participate in any act of ringing. Ringing is defined as playing under another Competitor’s account.
7. Intentional Disconnects
Competitors shall not intentionally disconnect from a match by any action (e.g., quitting the match, turning off PC, unplugging ethernet cable, etc.). Any action from a Competitor that causes a disconnect shall be deemed intentional regardless of the intent.
8. Profanity and Hate Speech
Competitors shall not use language that is obscene, foul, vulgar, insulting, threatening, abusive, libelous, slanderous, defamatory, or otherwise offensive. Competitors shall not engage in or incite hatred or discriminatory conduct.
9. Disruptive and Abusive Behavior
Competitors shall not take any action or perform any gesture which is insulting, mocking, disruptive, or antagonistic. A Competition may be conducted and broadcast in any country and include Teams from any country. Competitors are responsible for being aware of the sensitivities of the cultures of the hosting country, countries broadcast to, the participating Teams and Competitors, with regards to avoiding any comments, actions or activities that may be reasonably constituted as insulting, mocking, disruptive, or antagonistic. All determinations of any disruptive or abusive behavior are at the sole discretion of the Admin.
10. Intentional Delaying of or Interfering with the Conduct of the Competition
Competitors shall not intentionally delay or interfere with the conduct of the Competition through any means, including
Attempting to acquire tournament related information through informal means.
Interfering with the execution of a match or the duties of tournament participants, including the Admin, Competitors, etc.
Any other acts that are considered to have delayed or interfered with a match.
The determination of whether a Competitor and/or Team(s) action can be considered in violation of this Section 4.18 is at the sole discretion of the Admin, as is the appropriate punishment.
11. Harassment and Sexual Harassment
Competitors shall not participate in any act of harassment. Harassment can include systematic, hostile, and repeated acts which are intended to isolate or ostracize a person and/or affect the dignity of a person. Unwelcome sexual advances of any kind are strictly prohibited.
12. Discrimination and Denigration
Competitors shall not offend the dignity or integrity of a country, person, or group of people through contemptuous or discriminatory words or actions based on race, ethnicity, national origin, social origin, gender, language, religion, political opinion, financial status, birth status, sexual orientation, or any other reason.
13. Criminal Activity
Competitors shall not engage in any activity which is prohibited by common law, statute, or treaty and which leads to or may be reasonably deemed likely to lead to conviction in any court of competent jurisdiction.
14. Confidentiality
Competitors shall not disclose any confidential information by any method of communication including all social media channels. All communication with Admin is strictly confidential. The publication of such material without explicit written consent is strictly prohibited.
15. Concluding the Competition
Upon initiating participation in a Competition, Teams and Competitors shall continue to participate in the Competition to its conclusion. Teams and Competitors shall not refuse to participate in the Competition for any reason including, without limitation, disagreement with a decision by Admin, an accusation regarding competitive integrity of the Competition, or imperfect playing conditions.
Every match in the Competition will use Esports Mode with the Default Settings Preset. Admin reserves the right to make changes to In- Game Settings for any reason at any time. Admin may make temporary adjustments to In-Game Settings in order to help mitigate the impact of any in-game bug.
*Decission of the Admin/Management will taken as final decission. Arguing with Admin/Management will lead to disqualification *
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