AI System For Video Game Assets Is Patented By Sony

Author

Prithhis Bose

Date

Oct, 15.2024

Sony plans to allow content creators to use AI to develop materials for video games, according to a new patent. This is a noteworthy move in the competition between big video game firms to incorporate artificial intelligence (AI) into their products, with Sony taking the lead by consistently filing patents for new AI innovations.

The business has patented a number of noteworthy AI-based inventions since 2023. A Sony patent, for instance, allows AI to communicate with games and broadcast gameplay. The massive console manufacturer suggested building AI companions based on player behavior in a different patent, which may provide more individualized and immersive gaming experiences. By investigating the possibility of transforming players into in-game asset designers, Sony now seems to be advancing AI.

A technique that turns speech inputs into 3D models that can be altered and added to games is described in a recently discovered Sony patent. The patent's emphasis on building "sub-parts" indicates that background object customization is probably going to be a common application for the system. In one of the patent's examples, a user uses AI to design and alter a chair before putting it into a scenario.

With Sony's New AI, Gamers May Be Able To Customize Item In Games

The player-video game environment interaction could be revolutionized by this new asset generating patent. With the help of voice commands, content creators and developers seem to be able to customize game worlds and aesthetics. This could entail creating unique accessories for in-game characters or completely changing the layout of a location. Naturally, it's unclear from the patent if gamers will have access to this system. Sony most certainly wants to increase player personalization choices, though, as the corporation earlier this year filed for a patent on an AI-based avatar generation system.

How Sony Generates Assets Using AI

  • The voice input comes from the user.
  • After processing the input and turning it into text, the AI builds a matching 2D model.
  • A conversion procedure is then used to turn the 2D model into a 3D one.
  • With the use of voice commands or graphic samples, the user can alter the created asset.
  • The last item is ready to be included to the game.

From 2020 to 2027, it is anticipated that the use of AI in video games will increase by 27%, forcing more major players in the market to fight for the most lucrative features. At the moment, Sony is at the forefront of the industry, having already patented several innovative AI technology. Rivals like Microsoft, though, are anticipated to join the fray shortly. Microsoft showed that it wouldn't allow Sony to rule the market by patenting an AI-generated audio score system for custom in-game soundtracks in 2022, at the height of interest in AI.