Prithhis Bose
Sep, 22.2024
A recent interview with BioWare devs revealed that finishing Dragon Age: The Veilguard could need up to 100 hours of play. Despite being a very different gameplay experience from earlier games, Dragon Age: The Veilguard finest sums up BioWare's greatest qualities. It prioritizes friendships, forgoes an open environment in favour of hubs and tasks, and adopts a fighting style influenced by Mass Effect 3.
Dragon Age: The Veilguard will have both Treviso and Minrathous as explorable cities in addition to expansive zones like Arlathan Forest and Hossberg Wetlands. A network of Eluvians in the Lighthouse, which doubles as Rook's headquarters and a meeting spot for allies in The Veilguard, will link these places. The scope of BioWare's next game is still very ambitious, even though it might not be as big as Dragon Age: Inquisition.
A BioWare developer revealed in a recent interview with NoRRza that they had finished playing Dragon Age: The Veilguard in 100 hours. In contrast, Dragon Age: Inquisition completionist playthroughs can take up to 150 hours on average, whereas Dragon Age: Origins playthroughs typically take 90 hours. Remarkably, in a separate interview, The Veilguard was said to require a minimum of 40 hours to complete if players concentrated only on the main objective, which is exactly in line with Origins.
Dragon Age: It Could Take Up To 100 Hours To Defeat The Veilguard
Given how wide the range is between 40 and 100 hours, The Veilguard is probably going to include a lot of interesting side content. Despite being a huge hit for BioWare and even winning Game of the Year in 2014, Dragon Age: Inquisition's open world has received a lot of flak over time. Many gamers thought The Veilguard had too much bloat compared to Mass Effect 2 or Dragon Age: Origins, and the development team agreed.
Dragon Age: The Veilguard will thus be a much more focused experience that prioritizes quality over quantity. It will consist of three Acts, the first of which will take the longest to finish. In addition to having a large main mission, the side content will give priority to Rook's companions and The Veilguard's six primary factions. Notably, Rook's decisions are said to have an impact on how his pals act during games; friendliness, rivalry, and romance are said to have varied outcomes. A Neve that despises Rook, for instance, may greatly increase her offensive spell power but will not employ her supporting skills in battle.