Call Of Duty Chart Indicates Possible Issue With Reducing Matchmaking Based On Skill

Author

Prithhis Bose

Date

Jul, 27.2024

Activision has made the decision to provide Call of Duty: Modern Warfare 3 players with some information regarding skill-based matching. Call of Duty: Modern Warfare 3 is the twentieth mainstream game in the Call of Duty series, and its identity is made up of a lot of little nuances. While many players attend the series primarily for the action-packed gameplay, a few devoted viewers have concentrated on elements such as skill-based matchmaking that affect how matches are played.

Discussions on the Call of Duty franchise are frequently contentious. One of the most divisive issues surrounding the series—and online multiplayer games in general—is the usefulness of skill-based matchmaking, or SBMM. After weighing the benefits and drawbacks of SBMM in Call of Duty games, many players have come to the conclusion that, if the tool is used at all, it's more crucial to strike the right balance.

Activision's public data about SBMM testing in Call of Duty: Modern Warfare 3 has come to light. Activision tested the hypothesis of what would happen if matchmaking gave less weight to skill. For half of the North American players of Modern Warfare 3, matchmaking was less influenced by skill and performance. Activision discovered that as a result, there was less variation in the experiences of players. According to this research, a more fair distribution of wins and losses can occur in-game when talent is given the opportunity to affect matchmaking.

It is evident from the data why developers are still in favor of adopting SBMM in Call of Duty games. Activision's study shows that gamers at lesser skill levels are more likely to give up and simply stop playing when they lose more frequently. If talent is not taken into consideration, lower-skill players may find themselves pitted against people with disproportionately higher skill levels in lobbies. Players may become stuck with the "sweatiest" lobbies available as a result, losing interest in participating, which is detrimental to all parties.

In response, some players have said that "bad players can't cope" and that all they need to do is get better, however this isn't always the case. Activision recognizes the need of making sure its users experience a variety of gameplay outcomes on a regular basis. It appears that giving players different experiences during a Call of Duty match encourages them to play more frequently since the unpredictable aspect of the game appeals to them more. It could be fascinating to observe if that data is altered in any way, given a significant influx of new players are anticipated to test the game out after Modern Warfare 3 was added to Game Pass.