Diablo 4 Announces Update 1.4.1 Patch Notes

Author

Prithhis Bose

Date

May, 25.2024

The official patch notes for Diablo 4's Update 1.4.1, which will be released on 28th May, were recently released by Blizzard. A number of problems will be fixed in the latest Diablo 4 update, along with some significant balance adjustments. One such adjustment is a significant reduction in the gold required for Masterworking, which may allay players' biggest complaints about the current season.

Many players are currently hailing Diablo 4's most exceptional season as Season 4: Loot Reborn. Diablo 4, an action role-playing game by Blizzard, appears to have finally won back the affection of its fan base after a dull Season 3; it recently achieved a new milestone of over 29,000 concurrent gamers on Steam. Blizzard is putting a lot of effort into making the game better in order to satisfy these players.

The first significant update since Diablo 4's Season 4 began earlier this month will be Update 1.4.1. The patch's most notable addition is a significant reduction in the gold required for Masterworking in Diablo 4, particularly at high levels. In contrast, Masterworking at Rank 12 now only costs 2,500,000 Gold instead of 10,000,000. Depending on the World Tier difficulty, the drop rates for Scattered Prisms have also increased from 15% to 30%, and World Bosses will now consistently drop one to three of these expensive items.

The new patch has also resulted in other notable improvements, such as increased fire damage from Hellborne opponents in Helltides, the Armor Cap appearing when a character's Armor stats are hovered over, and the ability to transmute Masterworking materials directly without opening a Materials Cache. In addition, scores of other bugs were repaired, including general ones like preventing adversaries from dealing more damage than they should have and issues with the game's UI. Fortunately, the problem experienced by players of Diablo 4 on PC using GPUs from the Nvidia 4000 series has also been resolved. Previously, in order for the game to function on these GPUs, users had to disable DLSS Frame Generation.

6th August marks the conclusion of Diablo 4's Season 4, and it's likely that a new season will start at that time. It's likely that Blizzard will roll out further patches during this period, fine-tuning various elements of the game to create Diablo 4 in response to community comments. "Vessel of Hatred," a new DLC addition, is also anticipated to be released in 2024, though it does not appear likely to happen before August.

Notes for Diablo 4 Full Patch 1.4.1 

You are now clearly informed that you are unable to re-roll into a Greater Affix via the Enchanting window.

In Helltide, foes that are Hellborne now deal more fire damage when they attack. 

Instead than needing to be opened in order to obtain masterworking materials, they can now be transmuted directly. 

Masterworking can now be accessed on all characters in all realms after it has been unlocked by one character. 

The following reductions have been made to the Gold cost of Masterworking:Positions 1-4: Invariant -Rank 5: downsized to 400,000 from 450,000 Reductions to Rank 8 (1,000,000 to 800,000) and Rank 12 (10,000,000 to 2,500,000)

Hovering over Armor in character stats now shows the Armor cap in the tooltip. 

Sorcerer's Enhanced Charged bolts now deal 45% surge damage instead of just 30%.

Multiple sources have enhanced the drop rates for Scattered Prisms. -Scattered Prisms will now drop more frequently from treasure goblins. World Tiers I and II: 15% Chance; World Tier III: 25% Chance; World Tier IV: 30% Chance 

Scattered prisms are now dropped by World Bosses on a constant basis, with the quantity increasing according on World Tier. - One scattered prism for World Tiers I and II; - two scattered prisms for World Tier III. - Three Dispersed Prisms, World Tier IV

Upon losing, the Butcher will always release a Scattered Prism.
 
Redesigned item stat comparisons to make them more understandable in cases where an item has several instances of the same stat, which mostly affects tempered items.

The conditions for earning a Whisper bounty in Hellborne have been lowered from three wins to only one.