Arunava Mandal
Apr, 08.2022
Capcom Production Studio 4developed and released Resident Evil 4, a survival horror third-person shooter game. It was first released in 2005 on GameCube. Players take control of US government special agent Leon S. Kennedy, who is dispatched on a mission to save Ashley Graham, the president's daughter, who has been kidnapped by a cult. Leon confronts hordes of people affected by a mind-controlling parasite in a rural section of Spain and reunites with the spy Ada Wong. In 1999, work on the PlayStation 2 began. Four different versions were considered, with the first being directed by Hideki Kamiya following producer Shinji Mikami. The team concentrated on designing more dynamic shooting action, as opposed to the fixed camera angles and slower survival horror gameplay of earlier Resident Evil games.
Resident Evil 4 was originally announced as a GameCube exclusive as part of the Capcom Five, but it was ported to a variety of platforms and became a cross-platform hit, selling over 11 million copies across several platforms. It won several Game of the Year honors in 2005 for its story, gameplay, graphics, voice acting, and characters, and is frequently referred to as one of the best video games ever developed. It affected the survival horror and third-person genres' evolution, popularizing the "over-the-shoulder" third-person viewpoint. Resident Evil 5 was released in 2009 as a sequel.
Shinji Mikami is a gaming horror legend, having directed the first Resident Evil game, which sparked a franchise that now has over a dozen installments. Mikami then left Capcom to found Tango Gameworks, which is currently owned by Bethesda and started his new horror series, The Evil Within. Following a sequel, the team began work on GhostWire Tokyo, which will be released on March 25 for PlayStation 5 and PC. Mikami was reminiscing about his most well-known horror series, Resident Evil, despite the fact that his thoughts were probably largely focused on the yokai-filled streets of Tokyo. Mikami stated in a new interview with Newsweek that he believes Resident Evil 4 should be improved. He went on to say that if rumors of a Resident Evil 4 remake are genuine, he not only welcomes it but also hopes it improves the story he helped develop in the original game.
Mikami told Newsweek, "If it's a question of whether I want to see it or not, I guess I do." "All I ask is that they improve the plot." It's strange to hear Resident Evil 4's director say that, especially considering how well-received the game is still today. However, he went on to say that the team only had three weeks to come up with a story. "The game itself is nearly great," Mikami remarked, "but we only had two and a half weeks to construct that tale, so I have a different perspective." "There just wasn't enough time to make it good, and because of that constraint, the people I wanted to work on declined."
Mikami went on to say that following his departure from Capcom in 2006, Capcom has improved Resident Evil 4. "Every time they rerelease the old Resident Evil 4, they add something new to it and polish it," he explained. "I believe they are doing an excellent job. They've done an excellent job of evolving the business and ensuring that it adapts to the market. That's a fantastic idea." If the alleged remake is true, we have a feeling fans of Resident Evil 4 will not want Capcom to stray too far from the original tale. For the time being, only time will tell.