Arunava Mandal
Mar, 06.2022
Gran Turismo 7's "cash for credits" microtransaction prices have been revealed, thanks to Ps Store updates when the game goes live.No, it wasn't to inform us that Gran Turismo 7 would be delayed when PlayStation streamed a special "State of Play" update completely centred on the game on Wednesday. GT7 is set to debut on both PS5 and PS4 just a month from now, on March 4, 2022, and series creator Kazunori Yamauchi felt it'd be good to give us all a 30-minute summary of what to expect from the next iteration of PlayStation's flagship racer.
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The new Gran Turismo Sport series is a microtransaction that users purchased individually and were given the right to acquire at a defined price, with only a limited amount of cash that could be used for up to two million in-game credits. Gran Turismo 7 is not as limiting, but it does sell in-game currency, which starts at $4.99 for 100 cents and goes up to $15.99 for two million dollars. The function is now accessible for players to use once the game begins to debut – at midnight local time on March 4 in each separate time zone. Because New Zealand is the farthest East of the PlayStation Store regions, the details have naturally appeared there first.
Update (3/3): The European retailers updated to incorporate MT pricing at 2300 UTC, followed by the US stores at 0500 UTC. The following are the values:
$/€2.49 for 100,000 credits
$/€4.99 for 250,000 credits
$/€9.99 for 750,000 credits
$/€19.99 for 2,000,000 credits
It's an unusual blemish on an otherwise terrific game, with Polyphony Digital marking the franchise's 25th anniversary with possibly the most concentrated and well-sealed Gran Turismo yet. It's still unclear how GT7's economy works, and how big of a role microtransactions play in the scarcity of in-game credits. Even those who have had the game since before launch haven't really explored it, and no one has found any truly quick ways to earn credits.