Vampire Survivors Update Adds a new level and weapon

Author

Arunava Mandal

Date

Mar, 04.2022

In the oddly addictive legion post-apocalyptic- apocalyptic world Vampire Survivors, there are six new milestones to unlock. New accomplishments involve new places to discover, as gamers are aware, and this patch adds some interesting new material to the acclaimed indie game. Hundreds of thousands of players are still sending monsters back to Hell in the rogue-lite Vampire Survivors. Today, demon slayers all throughout the world have even more cause to return to the carnage. Today, developer Poncle released a patch for Vampire Survivors, which includes new goodies.
Antonio has gained armor and health, while Gennaro and Suor Clerici have both gained health. Kroc even has a faster movement speed, while the Mad Forest stage contains new colliders. Hidden stage goodies now have a 100 percent chance of appearing, which is fantastic, alongside minor tweaks. Two tentative fixes are included: one for the game stalling at launch when running localization modifications, and another for the game freezing when selecting a character after saving data corruption or mod.


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Trinkets for a few established characters, modifications to colliders in the Mad Forest, and "small optimizations" are all included in the patch. Per the creator, the developers are working upon moving Vampire Survivors to a new, standard game engine that will allow "even more stuff" on screen at once than there is now, without causing users' Systems to have as many hardware issues.
The part-time dev team has been "focusing on making builds, QOL improvements, and transferring the game to a typical game turbocharger" in terms of future content. This is fantastic news, as is gameplay is now playable on the new engine. As the variants attain parity in terms of content, the old version will be phased away as the team focuses on finishing the rendering engine.